Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
| en:rex3d:rex3dpreprocessing [2026/09/09 16:28] – [Starting a REX3D Simulation] cschall | en:rex3d:rex3dpreprocessing [2026/09/10 09:11] (aktuell) – [Starting a REX3D Simulation] cschall | ||
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| Zeile 51: | Zeile 51: | ||
| The //Mesh Quality// determines the spatial resolution of the computational mesh. You can choose between //coarse//, //medium//, and //fine//. A higher mesh quality results in a finer computational mesh, but also increases the computational and memory requirements.\\ | The //Mesh Quality// determines the spatial resolution of the computational mesh. You can choose between //coarse//, //medium//, and //fine//. A higher mesh quality results in a finer computational mesh, but also increases the computational and memory requirements.\\ | ||
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| - | The // | + | The // |
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| With //Automatic Post-Processing//, | With //Automatic Post-Processing//, | ||
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| {{ : | {{ : | ||
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| - | First, a three-dimensional finite-element mesh generator (gmsh) generates the geometry based on the previously defined input data and displays the result | + | The geometry |
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| The element can be moved and rotated in three-dimensional space using the mouse. The //Top View// and //Front View// buttons provide predefined viewing angles of the generated element.\\ | The element can be moved and rotated in three-dimensional space using the mouse. The //Top View// and //Front View// buttons provide predefined viewing angles of the generated element.\\ | ||
| - | If the generated | + | If the generated |
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